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/frameworks/native/libs/gui/
DSurface.cpp1172 std::vector<sp<Fence>> bufferFences(numBuffers); in queueBuffers() local
1188 bufferFences[batchIdx] = input.fence; in queueBuffers()
1201 onBufferQueuedLocked(bufferSlots[batchIdx], bufferFences[batchIdx], in queueBuffers()