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Searched refs:buttonsReleased (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/reader/mapper/
DCursorInputMapper.cpp260 int32_t buttonsReleased = lastButtonState & ~currentButtonState; in sync() local
333 if (buttonsReleased) { in sync()
334 BitSet32 released(buttonsReleased); in sync()
/frameworks/native/services/inputflinger/reader/mapper/gestures/
DGestureConverter.cpp277 const uint32_t buttonsReleased = gesture.details.buttons.up; in handleButtonsChange() local
279 if (buttonsReleased & button) { in handleButtonsChange()