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Searched refs:cacheHolePunchLayer (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp53 return arg.cacheHolePunchLayer == other.cacheHolePunchLayer &&
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h93 bool cacheHolePunchLayer = true; member
/frameworks/native/libs/renderengine/skia/
DCache.cpp698 if (config.cacheHolePunchLayer) { in primeShaderCache()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp983 config.cacheHolePunchLayer = in init()