Searched refs:canvasPtr (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/jni/ |
D | android_graphics_DisplayListCanvas.cpp | 77 …id android_view_DisplayListCanvas_resetDisplayListCanvas(CRITICAL_JNI_PARAMS_COMMA jlong canvasPtr, in android_view_DisplayListCanvas_resetDisplayListCanvas() argument 79 Canvas* canvas = reinterpret_cast<Canvas*>(canvasPtr); in android_view_DisplayListCanvas_resetDisplayListCanvas() 88 static void android_view_DisplayListCanvas_enableZ(CRITICAL_JNI_PARAMS_COMMA jlong canvasPtr, in android_view_DisplayListCanvas_enableZ() argument 90 Canvas* canvas = reinterpret_cast<Canvas*>(canvasPtr); in android_view_DisplayListCanvas_enableZ() 95 CRITICAL_JNI_PARAMS_COMMA jlong canvasPtr, jlong renderNodePtr) { in android_view_DisplayListCanvas_finishRecording() argument 96 Canvas* canvas = reinterpret_cast<Canvas*>(canvasPtr); in android_view_DisplayListCanvas_finishRecording() 101 static void android_view_DisplayListCanvas_drawRenderNode(CRITICAL_JNI_PARAMS_COMMA jlong canvasPtr… in android_view_DisplayListCanvas_drawRenderNode() argument 102 Canvas* canvas = reinterpret_cast<Canvas*>(canvasPtr); in android_view_DisplayListCanvas_drawRenderNode() 107 …view_DisplayListCanvas_drawTextureLayer(CRITICAL_JNI_PARAMS_COMMA jlong canvasPtr, jlong layerPtr)… in android_view_DisplayListCanvas_drawTextureLayer() argument 108 Canvas* canvas = reinterpret_cast<Canvas*>(canvasPtr); in android_view_DisplayListCanvas_drawTextureLayer() [all …]
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D | AnimatedImageDrawable.cpp | 133 jlong canvasPtr) { in AnimatedImageDrawable_nDraw() argument 135 auto* canvas = reinterpret_cast<Canvas*>(canvasPtr); in AnimatedImageDrawable_nDraw()
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D | android_graphics_drawable_VectorDrawable.cpp | 105 static jint draw(JNIEnv* env, jobject, jlong treePtr, jlong canvasPtr, in draw() argument 108 Canvas* canvas = reinterpret_cast<Canvas*>(canvasPtr); in draw()
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D | android_graphics_Canvas.cpp | 777 static void punchHole(JNIEnv* env, jobject, jlong canvasPtr, jfloat left, jfloat top, jfloat right, in punchHole() argument 779 auto canvas = reinterpret_cast<Canvas*>(canvasPtr); in punchHole()
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