Searched refs:centerOnDisplayY (Results 1 – 1 of 1) sorted by relevance
360 ev.rawY - target.centerOnDisplayY()) in <lambda>()550 if (rawY < target.centerOnDisplayY()) velY > flingToTargetMinVelocity in <lambda>()568 targetCenterXIntercept = (target.centerOnDisplayY() - yIntercept) / slope in <lambda>()652 fun centerOnDisplayY(): Float { in <lambda>() method