Searched refs:clientRenderEngineLayers (Results 1 – 1 of 1) sorted by relevance
1345 std::vector<renderengine::LayerSettings> clientRenderEngineLayers; in composeSurfaces() local1346 clientRenderEngineLayers.reserve(clientCompositionLayers.size()); in composeSurfaces()1348 std::back_inserter(clientRenderEngineLayers), in composeSurfaces()1355 .drawLayers(clientCompositionDisplay, clientRenderEngineLayers, tex, in composeSurfaces()