Searched refs:colorGradingShader (Results 1 – 6 of 6) sorted by relevance
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/fog/ |
D | FogEffect.kt | 37 private val fogPaint = Paint().also { it.shader = fogConfig.colorGradingShader } in <lambda>() 72 fogConfig.colorGradingShader.setInputShader("texture", fogConfig.shader) in resize() 89 fogConfig.colorGradingShader.setFloatUniform( in setIntensity() 174 fogConfig.colorGradingShader.setInputShader("texture", fogConfig.shader) in prepareColorGrading() 176 fogConfig.colorGradingShader.setInputShader( in prepareColorGrading() 181 fogConfig.colorGradingShader.setFloatUniform("intensity", fogConfig.colorGradingIntensity) in prepareColorGrading()
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D | FogEffectConfig.kt | 30 val colorGradingShader: RuntimeShader, constant in com.google.android.wallpaper.weathereffects.graphics.fog.FogEffectConfig 72 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH),
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/snow/ |
D | SnowEffect.kt | 44 private val snowPaint = Paint().also { it.shader = snowConfig.colorGradingShader } in <lambda>() 67 snowConfig.colorGradingShader.setInputShader("texture", snowConfig.shader) in <lambda>() 91 snowConfig.colorGradingShader.setFloatUniform( in <lambda>() 163 snowConfig.colorGradingShader.setInputShader("texture", snowConfig.shader) in <lambda>() 165 snowConfig.colorGradingShader.setInputShader( in <lambda>()
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D | SnowEffectConfig.kt | 32 val colorGradingShader: RuntimeShader, constant in com.google.android.wallpaper.weathereffects.graphics.snow.SnowEffectConfig 69 colorGradingShader = GraphicsUtils.loadShader(context.assets, COLOR_GRADING_SHADER_PATH),
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/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/rain/ |
D | RainEffect.kt | 43 private val rainPaint = Paint().also { it.shader = rainConfig.colorGradingShader } in <lambda>() 70 rainConfig.colorGradingShader.setInputShader("texture", rainConfig.glassRainShader) in <lambda>() 89 rainConfig.colorGradingShader.setFloatUniform( in <lambda>() 184 rainConfig.colorGradingShader.setInputShader("texture", rainConfig.glassRainShader) in <lambda>() 186 rainConfig.colorGradingShader.setInputShader( in <lambda>()
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D | RainEffectConfig.kt | 32 val colorGradingShader: RuntimeShader, constant in com.google.android.wallpaper.weathereffects.graphics.rain.RainEffectConfig 63 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH),
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