Home
last modified time | relevance | path

Searched refs:colorGradingShader (Results 1 – 6 of 6) sorted by relevance

/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/fog/
DFogEffect.kt37 private val fogPaint = Paint().also { it.shader = fogConfig.colorGradingShader } in <lambda>()
72 fogConfig.colorGradingShader.setInputShader("texture", fogConfig.shader) in resize()
89 fogConfig.colorGradingShader.setFloatUniform( in setIntensity()
174 fogConfig.colorGradingShader.setInputShader("texture", fogConfig.shader) in prepareColorGrading()
176 fogConfig.colorGradingShader.setInputShader( in prepareColorGrading()
181 fogConfig.colorGradingShader.setFloatUniform("intensity", fogConfig.colorGradingIntensity) in prepareColorGrading()
DFogEffectConfig.kt30 val colorGradingShader: RuntimeShader, constant in com.google.android.wallpaper.weathereffects.graphics.fog.FogEffectConfig
72 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH),
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/snow/
DSnowEffect.kt44 private val snowPaint = Paint().also { it.shader = snowConfig.colorGradingShader } in <lambda>()
67 snowConfig.colorGradingShader.setInputShader("texture", snowConfig.shader) in <lambda>()
91 snowConfig.colorGradingShader.setFloatUniform( in <lambda>()
163 snowConfig.colorGradingShader.setInputShader("texture", snowConfig.shader) in <lambda>()
165 snowConfig.colorGradingShader.setInputShader( in <lambda>()
DSnowEffectConfig.kt32 val colorGradingShader: RuntimeShader, constant in com.google.android.wallpaper.weathereffects.graphics.snow.SnowEffectConfig
69 colorGradingShader = GraphicsUtils.loadShader(context.assets, COLOR_GRADING_SHADER_PATH),
/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/rain/
DRainEffect.kt43 private val rainPaint = Paint().also { it.shader = rainConfig.colorGradingShader } in <lambda>()
70 rainConfig.colorGradingShader.setInputShader("texture", rainConfig.glassRainShader) in <lambda>()
89 rainConfig.colorGradingShader.setFloatUniform( in <lambda>()
184 rainConfig.colorGradingShader.setInputShader("texture", rainConfig.glassRainShader) in <lambda>()
186 rainConfig.colorGradingShader.setInputShader( in <lambda>()
DRainEffectConfig.kt32 val colorGradingShader: RuntimeShader, constant in com.google.android.wallpaper.weathereffects.graphics.rain.RainEffectConfig
63 colorGradingShader = GraphicsUtils.loadShader(assets, COLOR_GRADING_SHADER_PATH),