Searched refs:consumeSeq (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/libs/input/tests/ |
D | InputPublisherAndConsumer_test.cpp | 288 uint32_t consumeSeq; in publishAndConsumeKeyEvent() local 290 status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); in publishAndConsumeKeyEvent() 301 EXPECT_EQ(seq, consumeSeq); in publishAndConsumeKeyEvent() 367 uint32_t consumeSeq; in publishAndConsumeBatchedMotionMove() local 370 /*consumeBatches=*/false, -1, &consumeSeq, &event); in publishAndConsumeBatchedMotionMove() 386 uint32_t consumeSeq; in publishAndConsumeMotionEvent() local 389 mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); in publishAndConsumeMotionEvent() 395 EXPECT_EQ(seq, consumeSeq); in publishAndConsumeMotionEvent() 412 uint32_t consumeSeq; in publishAndConsumeFocusEvent() local 414 status = mConsumer->consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, &event); in publishAndConsumeFocusEvent() [all …]
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D | TouchResampling_test.cpp | 166 uint32_t consumeSeq; in consumeInputEventEntries() local 170 &consumeSeq, &event); in consumeInputEventEntries() 204 status = mConsumer->sendFinishedSignal(consumeSeq, true); in consumeInputEventEntries() 207 receiveResponseUntilSequence(consumeSeq); in consumeInputEventEntries()
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/frameworks/native/services/inputflinger/tests/ |
D | FakeWindows.cpp | 31 auto [consumeSeq, event] = receiveEvent(timeout); in consume() 32 if (!consumeSeq) { in consume() 35 finishEvent(*consumeSeq, handled); in consume() 41 uint32_t consumeSeq; in receiveEvent() local 48 status = mConsumer.consume(&mEventFactory, /*consumeBatches=*/true, -1, &consumeSeq, in receiveEvent() 69 return std::make_pair(consumeSeq, std::move(event)); in receiveEvent() 72 void FakeInputReceiver::finishEvent(uint32_t consumeSeq, bool handled) { in finishEvent() argument 73 const status_t status = mConsumer.sendFinishedSignal(consumeSeq, handled); in finishEvent()
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D | FakeWindows.h | 77 void finishEvent(uint32_t consumeSeq, bool handled = true);
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D | InputDispatcher_test.cpp | 457 void finishEvent(uint32_t consumeSeq) { return mInputReceiver.finishEvent(consumeSeq); } in finishEvent() argument 9914 const std::optional<uint32_t> consumeSeq = monitor.receiveEvent(); in TEST_F() local 9915 ASSERT_TRUE(consumeSeq); in TEST_F() 9920 monitor.finishEvent(*consumeSeq); in TEST_F()
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