Searched refs:convertedPosition (Results 1 – 1 of 1) sorted by relevance
1677 int16_t convertedPosition = 0; in VolumeConvertStereoPosition() local1679 convertedPosition = (int16_t)(((float)position / 1000) * 96); in VolumeConvertStereoPosition()1680 return convertedPosition; in VolumeConvertStereoPosition()