Searched refs:crosstalkAndChunk16x16Builder (Results 1 – 1 of 1) sorted by relevance
127 SkRuntimeShaderBuilder crosstalkAndChunk16x16Builder(mCrosstalkAndChunk16x16); in downchunk() local128 crosstalkAndChunk16x16Builder.child("bitmap") = input; in downchunk()129 crosstalkAndChunk16x16Builder.uniform("hdrSdrRatio") = hdrSdrRatio; in downchunk()148 makeImage(firstDownsampledSurface.get(), crosstalkAndChunk16x16Builder); in downchunk()