Searched refs:curRange (Results 1 – 1 of 1) sorted by relevance
1104 int32_t curRange = in buildFastInfo() local1110 if ( (nextRange > curRange) || // Maximize size of FPS range first in buildFastInfo()1111 (nextRange == curRange && // Then minimize low-end FPS in buildFastInfo()1116 curRange = nextRange; in buildFastInfo()