Home
last modified time | relevance | path

Searched refs:deferredHandler (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/effects/
DGainmapRenderer.cpp289 auto deferredHandler = std::make_shared<DeferredGainmapShader>( in Make() local
292 [deferredHandler](const SkRuntimeEffectPriv::UniformsCallbackContext& renderContext) in Make()
294 return deferredHandler->build(getTargetHdrSdrRatio(renderContext.fDstColorSpace)); in Make()
296 return SkRuntimeEffectPriv::MakeDeferredShader(deferredHandler->mShader.get(), callback, in Make()
297 deferredHandler->mBuilder.children()); in Make()