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Searched refs:disableBlending (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DLayerSettings.h149 bool disableBlending = false; member
189 lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow &&
250 *os << "\n .disableBlending = " << settings.disableBlending; in PrintTo()
/frameworks/native/libs/renderengine/include/renderengine/
DLayerSettings.h120 bool disableBlending = false; member
182 lhs.disableBlending == rhs.disableBlending &&
268 *os << "\n .disableBlending = " << settings.disableBlending; in PrintTo()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DClientCompositionRequestCache.cpp38 lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow && in equalIgnoringSource()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.cpp900 LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow"); in drawLayersInternal()
959 (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending && in drawLayersInternal()
1065 LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8"); in drawLayersInternal()
1117 if (layer.disableBlending) { in drawLayersInternal()
DCache.cpp322 .disableBlending = true, in drawHolePunchLayer()
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.h169 void disableBlending();
DGLESRenderEngine.cpp873 disableBlending(); in handleRoundedCorners()
1196 if (layer->disableBlending) { in drawLayers()
1216 disableBlending(); in drawLayers()
1319 void GLESRenderEngine::disableBlending() { in disableBlending() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/
DCachedSetTest.cpp827 EXPECT_TRUE(holePunchSettings.disableBlending); in TEST_F()
835 EXPECT_FALSE(holePunchBackgroundSettings.disableBlending); in TEST_F()
888 EXPECT_TRUE(holePunchSettings.disableBlending); in TEST_F()
896 EXPECT_FALSE(holePunchBackgroundSettings.disableBlending); in TEST_F()
/frameworks/native/services/surfaceflinger/
DLayerFE.cpp193 layerSettings.disableBlending = true; in prepareClearClientComposition()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DCachedSet.cpp229 holePunchSettings->disableBlending = true; in render()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp2480 .disableBlending = true, in TEST_P()
2531 .disableBlending = true, in TEST_P()
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DOutputTest.cpp4562 mLayers[i].mLayerSettings.disableBlending = false; in GenerateClientCompositionRequestsTest_ThreeLayers()
4763 mBlackoutSettings.disableBlending = true; in TEST_F()