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Searched refs:dispatchInProgress (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DEntry.h54 mutable bool dispatchInProgress; // initially false, set to true while dispatching member
DEntry.cpp69 dispatchInProgress(false) {} in EventEntry()
DInputDispatcher.cpp1719 entry->dispatchInProgress = true; in dispatchFocusLocked()
1792 entry->dispatchInProgress = true; in dispatchPointerCaptureChangedLocked()
1810 entry->dispatchInProgress = true; in dispatchTouchModeChangeLocked()
1834 if (!entry->dispatchInProgress) { in dispatchKeyLocked()
1875 entry->dispatchInProgress = true; in dispatchKeyLocked()
2015 if (!entry->dispatchInProgress) { in dispatchMotionLocked()
2016 entry->dispatchInProgress = true; in dispatchMotionLocked()
2109 entry->dispatchInProgress = true; in dispatchDragLocked()
2155 ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true in dispatchEventLocked()