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Searched refs:distance2 (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/core/jni/android/opengl/
Dutil.cpp302 inline float distance2(float x, float y, float z) { in distance2() function
307 return sqrtf(distance2(x, y, z)); in distance()
/frameworks/native/libs/math/include/math/
DTVecHelpers.h447 friend inline constexpr T PURE distance2(const VECTOR<T>& lv, const VECTOR<RT>& rv) { in distance2() function
/frameworks/native/services/surfaceflinger/Scheduler/
DRefreshRateSelector.cpp1532 const auto distance2 = std::abs(frameRate.getValue() - std::prev(lowerBound)->getValue()); in findClosestKnownFrameRate() local
1533 return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound); in findClosestKnownFrameRate()