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Searched refs:dstSurface (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/renderengine/skia/
DGaneshVkRenderEngine.cpp78 sk_sp<SkSurface> dstSurface) { in flushAndSubmit() argument
84 context->grDirectContext()->flush(dstSurface.get()); in flushAndSubmit()
DSkiaRenderEngine.cpp710 sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(display.outputDataspace); in drawLayersInternal() local
712 SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get()); in drawLayersInternal()
740 sk_sp<SkSurface> activeSurface(dstSurface); in drawLayersInternal()
761 activeSurface = dstSurface->makeSurface(dstSurface->imageInfo()); in drawLayersInternal()
786 LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface); in drawLayersInternal()
816 dstSurface->getCanvas()->getSaveCount()); in drawLayersInternal()
818 dstSurface->getCanvas()->getTotalMatrix()); in drawLayersInternal()
821 activeSurface = dstSurface; in drawLayersInternal()
1167 LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface); in drawLayersInternal()
1168 auto drawFence = sp<Fence>::make(flushAndSubmit(context, dstSurface)); in drawLayersInternal()
DGaneshVkRenderEngine.h30 base::unique_fd flushAndSubmit(SkiaGpuContext* context, sk_sp<SkSurface> dstSurface) override;
DGraphiteVkRenderEngine.h32 base::unique_fd flushAndSubmit(SkiaGpuContext* context, sk_sp<SkSurface> dstSurface) override;
DSkiaVkRenderEngine.h77 sk_sp<SkSurface> dstSurface) override = 0;
DSkiaGLRenderEngine.h66 base::unique_fd flushAndSubmit(SkiaGpuContext* context, sk_sp<SkSurface> dstSurface) override;
DSkiaRenderEngine.h93 sk_sp<SkSurface> dstSurface) = 0;
DSkiaGLRenderEngine.cpp341 sk_sp<SkSurface> dstSurface) { in flushAndSubmit() argument
345 grContext->flush(dstSurface.get()); in flushAndSubmit()