Searched refs:enableTimeout (Results 1 – 5 of 5) sorted by relevance
110 void RenderProxy::setSurface(ANativeWindow* window, bool enableTimeout) { in setSurface() argument112 mRenderThread.queue().post([this, win = window, enableTimeout]() mutable { in setSurface()113 mContext->setSurface(win, enableTimeout); in setSurface()
82 void setSurface(ANativeWindow* window, bool enableTimeout = true);
131 void setSurface(ANativeWindow* window, bool enableTimeout = true);
206 void CanvasContext::setSurface(ANativeWindow* window, bool enableTimeout) { in setSurface() argument213 if (enableTimeout) { in setSurface()
203 bool enableTimeout = true; in android_view_ThreadedRenderer_setSurface() local206 enableTimeout = false; in android_view_ThreadedRenderer_setSurface()209 proxy->setSurface(window, enableTimeout); in android_view_ThreadedRenderer_setSurface()