Searched refs:enabledMsk (Results 1 – 1 of 1) sorted by relevance
115 uint32_t enabledMsk; // bit field containing IDs of enabled pre processors member861 session->enabledMsk = 0; in Session_CreateEffect()970 session->enabledMsk |= (1 << procId); in Session_SetProcEnabled()975 session->enabledMsk &= ~(1 << procId); in Session_SetProcEnabled()981 enabled, session->enabledMsk, session->revEnabledMsk); in Session_SetProcEnabled()1076 if ((session->processedMsk & session->enabledMsk) == session->enabledMsk) { in PreProcessingFx_Process()1124 uint32_t enabledMsk = effect->session->enabledMsk; in PreProcessingFx_Command() local1126 effect->session->enabledMsk = 0; in PreProcessingFx_Command()1132 effect->session->enabledMsk = enabledMsk; in PreProcessingFx_Command()