Searched refs:fRepeat (Results 1 – 2 of 2) sorted by relevance
107 fRepeat = 1.0f; in reset()178 if (fRepeat != 1.0f) { in timeToT()183 endTime = SkScalarFloorToInt(fRepeat * totalTime); in timeToT()185 float fraction = SkScalarFraction(fRepeat); in timeToT()186 offsetTime = fraction == 0 && fRepeat > 0 in timeToT()
57 void setRepeatCount(float repeatCount) { fRepeat = repeatCount; } in setRepeatCount()80 float fRepeat; variable