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Searched refs:fenceFds (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/codec2/vndk/include/
DC2FenceFactory.h82 static C2Fence CreateMultipleFdSyncFence(const std::vector<int>& fenceFds) { in CreateMultipleFdSyncFence()
83 return CreateUnorderedMultiSyncFence(fenceFds); in CreateMultipleFdSyncFence()
111 const std::vector<int>& fenceFds, c2_status_t *status = nullptr /* nullable */);
132 const std::vector<int>& fenceFds, c2_status_t *status = nullptr /* nullable */);
/frameworks/av/media/codec2/vndk/
DC2Fence.cpp492 const std::vector<int>& fenceFds, c2_status_t *status) { in CreateUnorderedMultiSyncFence() argument
501 for (int fenceFd : fenceFds) { in CreateUnorderedMultiSyncFence()
575 const std::vector<int>& fenceFds, c2_status_t *status) { in CreateMultiSyncFence() argument
582 for (int fenceFd : fenceFds) { in CreateMultiSyncFence()
/frameworks/av/media/codec2/sfplugin/
DC2NodeImpl.cpp116 std::vector<int> fenceFds; in threadLoop() local
120 fenceFds.push_back(queue.workList.front().fenceFd); in threadLoop()
130 for (int fenceFd : fenceFds) { in threadLoop()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp385 std::vector<int> fenceFds; in getReleaseFences() local
386 auto intError = mComposer.getReleaseFences(mId, &layerIds, &fenceFds); in getReleaseFences()
398 sp<Fence> fence(sp<Fence>::make(fenceFds[element])); in getReleaseFences()
404 close(fenceFds[element]); in getReleaseFences()