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Searched refs:fenceHandle (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/ui/
DGralloc2.cpp343 auto fenceHandle = tmpReleaseFence.getNativeHandle(); in unlock() local
344 if (fenceHandle && fenceHandle->numFds == 1) { in unlock()
345 int fd = dup(fenceHandle->data[0]); in unlock()
350 sync_wait(fenceHandle->data[0], -1); in unlock()
DGralloc3.cpp299 auto fenceHandle = tmpReleaseFence.getNativeHandle(); in unlock() local
300 if (fenceHandle && fenceHandle->numFds == 1) { in unlock()
301 int fd = dup(fenceHandle->data[0]); in unlock()
306 sync_wait(fenceHandle->data[0], -1); in unlock()
DGralloc4.cpp415 auto fenceHandle = tmpReleaseFence.getNativeHandle(); in unlock() local
416 if (fenceHandle && fenceHandle->numFds == 1) { in unlock()
417 int fd = dup(fenceHandle->data[0]); in unlock()
422 sync_wait(fenceHandle->data[0], -1); in unlock()