Searched refs:firstDownTimeInTarget (Results 1 – 5 of 5) sorted by relevance
77 std::optional<nsecs_t> firstDownTimeInTarget) { in addOrUpdateWindow() argument96 if (firstDownTimeInTarget) { in addOrUpdateWindow()97 touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget); in addOrUpdateWindow()107 if (firstDownTimeInTarget) { in addOrUpdateWindow()108 touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget); in addOrUpdateWindow()
85 std::optional<nsecs_t> firstDownTimeInTarget; variable
50 std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
551 std::optional<nsecs_t> firstDownTimeInTarget) const REQUIRES(mLock);555 std::optional<nsecs_t> firstDownTimeInTarget,561 std::optional<nsecs_t> firstDownTimeInTarget,
2951 std::optional<nsecs_t> firstDownTimeInTarget) const { in createInputTargetLocked()2962 inputTarget.firstDownTimeInTarget = firstDownTimeInTarget; in createInputTargetLocked()2976 std::optional<nsecs_t> firstDownTimeInTarget, in addWindowTargetLocked() argument2989 firstDownTimeInTarget); in addWindowTargetLocked()3009 std::bitset<MAX_POINTER_ID + 1> pointerIds, std::optional<nsecs_t> firstDownTimeInTarget, in addPointerWindowTargetLocked() argument3040 firstDownTimeInTarget); in addPointerWindowTargetLocked()3383 if (!inputTarget.firstDownTimeInTarget.has_value()) { in prepareDispatchCycleLocked()3392 inputTarget.firstDownTimeInTarget.value()); in prepareDispatchCycleLocked()