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Searched refs:firstDownTimeInTarget (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DTouchState.cpp77 std::optional<nsecs_t> firstDownTimeInTarget) { in addOrUpdateWindow() argument
96 if (firstDownTimeInTarget) { in addOrUpdateWindow()
97 touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget); in addOrUpdateWindow()
107 if (firstDownTimeInTarget) { in addOrUpdateWindow()
108 touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget); in addOrUpdateWindow()
DInputTarget.h85 std::optional<nsecs_t> firstDownTimeInTarget; variable
DTouchState.h50 std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
DInputDispatcher.h551 std::optional<nsecs_t> firstDownTimeInTarget) const REQUIRES(mLock);
555 std::optional<nsecs_t> firstDownTimeInTarget,
561 std::optional<nsecs_t> firstDownTimeInTarget,
DInputDispatcher.cpp2951 std::optional<nsecs_t> firstDownTimeInTarget) const { in createInputTargetLocked()
2962 inputTarget.firstDownTimeInTarget = firstDownTimeInTarget; in createInputTargetLocked()
2976 std::optional<nsecs_t> firstDownTimeInTarget, in addWindowTargetLocked() argument
2989 firstDownTimeInTarget); in addWindowTargetLocked()
3009 std::bitset<MAX_POINTER_ID + 1> pointerIds, std::optional<nsecs_t> firstDownTimeInTarget, in addPointerWindowTargetLocked() argument
3040 firstDownTimeInTarget); in addPointerWindowTargetLocked()
3383 if (!inputTarget.firstDownTimeInTarget.has_value()) { in prepareDispatchCycleLocked()
3392 inputTarget.firstDownTimeInTarget.value()); in prepareDispatchCycleLocked()