Searched refs:fpsScale (Results 1 – 1 of 1) sorted by relevance
227 const float fpsScale = static_cast<float>(refreshIntFps) / maxFps; in getOrCreateBuffers() local233 SkColor4f colorBase = SkColor4f::FromColor(kMaxFpsColor) * fpsScale; in getOrCreateBuffers()234 const SkColor4f minFpsColor = SkColor4f::FromColor(kMinFpsColor) * (1 - fpsScale); in getOrCreateBuffers()