Searched refs:framesTotal (Results 1 – 3 of 3) sorted by relevance
97 int64_t framesTotal = 0; in main() local99 while (result == AAUDIO_OK && framesTotal < framesMax) { in main()106 AAudio_convertResultToText(result), (int)framesTotal); in main()107 printf(" frames = %d\n", (int)framesTotal); in main()109 printf("write() returned %d, frames = %d\n", framesWritten, (int)framesTotal); in main()112 framesTotal += framesWritten; in main()113 if (framesTotal >= printAt) { in main()114 printf("frames = %d\n", (int)framesTotal); in main()
41 int64_t framesTotal; member51 int64_t framesTotal = 0; member117 timestampData->framesTotal += numFrames; in timestampDataCallbackProc()121 if (timestampData->framesTotal > timestampData->nextFrameToGlitch) { in timestampDataCallbackProc()123 printf("Simulate glitch at %lld\n", (long long) timestampData->framesTotal); in timestampDataCallbackProc()134 timestamp->framesTotal = timestampData->framesTotal; in timestampDataCallbackProc()143 timestampData->framesTotal += numFrames; in timestampDataCallbackProc()252 int64_t temp = sTimestampData.framesTotal; in testTimeStamps()254 sTimestampData.framesTotal = temp; in testTimeStamps()291 (long long) timestamp->framesTotal, in testTimeStamps()[all …]
289 int64_t framesTotal = 0; member362 if (!sineData->sweepSetup && sineData->framesTotal >= sineData->prefixToneFrames) { in SimplePlayerDataCallbackProc()367 if (sineData->framesTotal > sineData->nextFrameToGlitch) { in SimplePlayerDataCallbackProc()370 (long long) sineData->framesTotal, in SimplePlayerDataCallbackProc()443 sineData->framesTotal += numFrames; in SimplePlayerDataCallbackProc()