Searched refs:gReproduceBug (Results 1 – 1 of 1) sorted by relevance
79 static long gReproduceBug; // if not -1. variable249 } else if (gReproduceBug >= 3 && gReproduceBug <= 5) { in playSource()284 if ((gReproduceBug == 4 && diff > 500000) in playSource()285 || (gReproduceBug == 5 && timestampUs < 0)) { in playSource()306 if (gReproduceBug == 3) { in playSource()388 if (gReproduceBug == 1 && numFrames == 40) { in playSource()391 } else if (gReproduceBug == 2 && numFrames == 40) { in playSource()810 gReproduceBug = -1; in main()881 gReproduceBug = x; in main()