Searched refs:gainRounded (Results 1 – 1 of 1) sorted by relevance
1399 int gainRounded; in EqualizerSetBandLevel() local1401 gainRounded = (int)((Gain + 50) / 100); in EqualizerSetBandLevel()1403 gainRounded = (int)((Gain - 50) / 100); in EqualizerSetBandLevel()1406 pContext->pBundledContext->bandGaindB[band] = gainRounded; in EqualizerSetBandLevel()