Searched refs:gainmapShader (Results 1 – 2 of 2) sorted by relevance
81 sk_sp<SkShader> gainmapShader = in BitmapShader_constructor() local84 if (gainmapShader) { in BitmapShader_constructor()86 gainmapShader = gainmapShader->makeWithLocalMatrix(*matrix); in BitmapShader_constructor()88 return reinterpret_cast<jlong>(gainmapShader.release()); in BitmapShader_constructor()
642 sk_sp<SkShader> gainmapShader = uirenderer::MakeGainmapShader( in drawBitmap() local645 gainmapPaint.setShader(gainmapShader); in drawBitmap()669 sk_sp<SkShader> gainmapShader = uirenderer::MakeGainmapShader( in drawBitmap() local672 gainmapShader = gainmapShader->makeWithLocalMatrix(SkMatrix::RectToRect(srcRect, dstRect)); in drawBitmap()673 gainmapPaint.setShader(gainmapShader); in drawBitmap()