Searched refs:getDensityFromProperty (Results 1 – 1 of 1) sorted by relevance
219 float getDensityFromProperty(const char* property, bool required) { in getDensityFromProperty() function426 mEmulatedDisplayDensity(getDensityFromProperty("qemu.sf.lcd_density", false)), in SurfaceFlinger()428 getDensityFromProperty("ro.sf.lcd_density", !mEmulatedDisplayDensity)), in SurfaceFlinger()