Searched refs:getInputChannelName (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/core/jni/ |
D | android_view_InputEventReceiver.cpp | 126 const std::string getInputChannelName() { in getInputChannelName() function in android::NativeInputEventReceiver 145 ALOGD("channel '%s' ~ Initializing input event receiver.", getInputChannelName().c_str()); in NativeInputEventReceiver() 161 ALOGD("channel '%s' ~ Disposing input event receiver.", getInputChannelName().c_str()); in dispose() 169 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName().c_str()); in finishInputEvent() 187 ALOGD("channel '%s' ~ %s", getInputChannelName().c_str(), __func__); in reportTimeline() 254 getInputChannelName().c_str(), mOutboundQueue.size()); in processOutboundEvents() 262 getInputChannelName().c_str(), statusToString(status).c_str(), status); in processOutboundEvents() 290 getInputChannelName().c_str(), events); in handleEvent() 312 getInputChannelName().c_str(), events); in handleEvent() 320 getInputChannelName().c_str(), toString(consumeBatches), frameTime); in consumeEvents() [all …]
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D | android_view_InputEventSender.cpp | 75 const std::string getInputChannelName() { in getInputChannelName() function in android::NativeInputEventSender 94 LOG(DEBUG) << "channel '" << getInputChannelName() in NativeInputEventSender() 112 LOG(DEBUG) << "channel '" << getInputChannelName() << "' ~ Disposing input event sender."; in dispose() 120 LOG(DEBUG) << "channel '" << getInputChannelName() << "' ~ Sending key event, seq=" << seq; in sendKeyEvent() 132 LOG(WARNING) << "Failed to send key event on channel '" << getInputChannelName() in sendKeyEvent() 142 LOG(DEBUG) << "channel '" << getInputChannelName() in sendMotionEvent() 168 << getInputChannelName() << "'. status=" << statusToString(status); in sendMotionEvent() 188 LOG(DEBUG) << "channel '" << getInputChannelName() in handleEvent() 197 LOG(WARNING) << "channel '" << getInputChannelName() in handleEvent() 211 LOG(DEBUG) << "channel '" << getInputChannelName() << "' ~ Receiving finished signals."; in processConsumerResponse() [all …]
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/frameworks/native/services/inputflinger/dispatcher/ |
D | Connection.h | 64 inline const std::string getInputChannelName() const { in getInputChannelName() function
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D | InputDispatcher.cpp | 1721 connection->getInputChannelName(); in dispatchFocusLocked() 2172 connection->getInputChannelName().c_str()); in cancelEventsForAnrLocked() 2373 connection->getInputChannelName().c_str()); in selectResponsiveMonitorsLocked() 3355 connection->getInputChannelName().c_str(), eventEntry->id)); in prepareDispatchCycleLocked() 3359 connection->getInputChannelName().c_str(), inputTarget.flags.string().c_str(), in prepareDispatchCycleLocked() 3369 connection->getInputChannelName().c_str(), in prepareDispatchCycleLocked() 3387 << connection->getInputChannelName() << " for " in prepareDispatchCycleLocked() 3399 << connection->getInputChannelName().c_str() << reason << LOG_ID_EVENTS; in prepareDispatchCycleLocked() 3403 connection->getInputChannelName().c_str()); in prepareDispatchCycleLocked() 3424 connection->getInputChannelName().c_str(), eventEntry->id)); in enqueueDispatchEntryAndStartDispatchCycleLocked() [all …]
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D | InputTarget.cpp | 119 out << target.connection->getInputChannelName(); in operator <<()
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