Searched refs:getPhysicalDisplayIdLocked (Results 1 – 2 of 2) sorted by relevance
700 std::optional<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdLocked( in getPhysicalDisplayIdLocked() function in android::SurfaceFlinger1287 displayIdOpt = getPhysicalDisplayIdLocked(displayToken); in getDisplayStats()1714 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in clearBootDisplayMode()1813 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setAutoLowLatencyMode()1824 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setGameContentType()1864 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayedContentSamplingAttributes()1878 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setDisplayContentSamplingEnabled()1895 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayedContentSample()2008 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayBrightnessSupport()2147 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayDecorationSupport()
1120 std::optional<PhysicalDisplayId> getPhysicalDisplayIdLocked(