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Searched refs:getPhysicalDisplayIdLocked (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp700 std::optional<PhysicalDisplayId> SurfaceFlinger::getPhysicalDisplayIdLocked( in getPhysicalDisplayIdLocked() function in android::SurfaceFlinger
1287 displayIdOpt = getPhysicalDisplayIdLocked(displayToken); in getDisplayStats()
1714 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in clearBootDisplayMode()
1813 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setAutoLowLatencyMode()
1824 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setGameContentType()
1864 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayedContentSamplingAttributes()
1878 if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) { in setDisplayContentSamplingEnabled()
1895 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayedContentSample()
2008 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayBrightnessSupport()
2147 const auto displayId = getPhysicalDisplayIdLocked(displayToken); in getDisplayDecorationSupport()
DSurfaceFlinger.h1120 std::optional<PhysicalDisplayId> getPhysicalDisplayIdLocked(