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Searched refs:getRenderPipelineType (Results 1 – 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/tests/unit/
DCanvasContextTests.cpp62 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
73 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
DShaderCacheTests.cpp374 if (Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp104 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createReleaseFence()
125 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in fenceWait()
256 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in clear()
268 LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); in releaseQueueOwnership()
DProperties.h297 static RenderPipelineType getRenderPipelineType();
DAutoBackendTextureRelease.cpp143 LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); in releaseQueueOwnership()
DHardwareBitmapUploader.cpp427 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap()
460 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize()
DProfileData.cpp172 mPipelineType = Properties::getRenderPipelineType(); in reset()
DProperties.cpp232 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType() function in android::uirenderer::Properties
DWebViewFunctorManager.cpp61 auto pipelineType = Properties::getRenderPipelineType(); in WebViewFunctor_queryPlatformRenderMode()
DReadback.cpp311 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
DRecordingCanvas.cpp665 if (Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan) { in needsCompositedLayer()
/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp326 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()
345 switch (auto renderType = Properties::getRenderPipelineType()) { in pipelineToString()
398 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in requireGrContext()
503 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap()
520 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
DCacheManager.cpp244 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
DCanvasContext.cpp77 auto renderType = Properties::getRenderPipelineType(); in create()
103 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor()
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp65 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()
110 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp168 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()
191 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()