Searched refs:getRenderPipelineType (Results 1 – 16 of 16) sorted by relevance
62 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()73 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
374 if (Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
104 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createReleaseFence()125 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in fenceWait()256 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in clear()268 LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); in releaseQueueOwnership()
297 static RenderPipelineType getRenderPipelineType();
143 LOG_ALWAYS_FATAL_IF(Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan); in releaseQueueOwnership()
427 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in allocateHardwareBitmap()460 bool usingGL = uirenderer::Properties::getRenderPipelineType() == in initialize()
172 mPipelineType = Properties::getRenderPipelineType(); in reset()
232 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType() function in android::uirenderer::Properties
61 auto pipelineType = Properties::getRenderPipelineType(); in WebViewFunctor_queryPlatformRenderMode()
311 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in copyImageInto()
665 if (Properties::getRenderPipelineType() != RenderPipelineType::SkiaVulkan) { in needsCompositedLayer()
326 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()345 switch (auto renderType = Properties::getRenderPipelineType()) { in pipelineToString()398 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in requireGrContext()503 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap()520 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
244 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
77 auto renderType = Properties::getRenderPipelineType(); in create()103 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor()
65 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()110 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
168 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()191 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()