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Searched refs:glassRainShader (Results 1 – 2 of 2) sorted by relevance

/frameworks/libs/systemui/weathereffects/graphics/src/main/java/com/google/android/wallpaper/weathereffects/graphics/rain/
DRainEffect.kt67 rainConfig.glassRainShader.setFloatUniform("time", elapsedTime * 0.7f) in <lambda>()
69 rainConfig.glassRainShader.setInputShader("texture", rainConfig.rainShowerShader) in <lambda>()
70 rainConfig.colorGradingShader.setInputShader("texture", rainConfig.glassRainShader) in <lambda>()
88 rainConfig.glassRainShader.setFloatUniform("intensity", intensity * 0.6f) in <lambda>()
142 rainConfig.glassRainShader.setFloatUniform( in <lambda>()
150 rainConfig.glassRainShader.setFloatUniform("screenAspectRatio", screenAspectRatio) in <lambda>()
183 rainConfig.glassRainShader.setInputShader("texture", SolidColorShader(Color.BLACK)) in <lambda>()
184 rainConfig.colorGradingShader.setInputShader("texture", rainConfig.glassRainShader) in <lambda>()
DRainEffectConfig.kt30 val glassRainShader: RuntimeShader, constant in com.google.android.wallpaper.weathereffects.graphics.rain.RainEffectConfig
62 glassRainShader = GraphicsUtils.loadShader(assets, GLASS_RAIN_LAYER_SHADER_PATH),