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Searched refs:hBuffer (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp88 HardwareBuffer hBuffer{}; in requestBuffer() local
94 b2h(bBuffer, &hBuffer, &hGenerationNumber); in requestBuffer()
96 hBuffer, hGenerationNumber); in requestBuffer()
147 HardwareBuffer hBuffer{}; in detachNextBuffer() local
151 b2h(bBuffer, &hBuffer) && in detachNextBuffer()
154 hBuffer, in detachNextBuffer()
160 HardwareBuffer const& hBuffer, in attachBuffer() argument
164 if (!h2b(hBuffer, &bBuffer) || !bBuffer) { in attachBuffer()
DH2BGraphicBufferProducer.cpp90 HardwareBuffer const& hBuffer, in requestBuffer()
94 h2b(hBuffer, bBuffer); in requestBuffer()
201 HardwareBuffer const& hBuffer, in detachNextBuffer()
204 h2b(hBuffer, outBuffer) && in detachNextBuffer()
220 HardwareBuffer hBuffer{}; in attachBuffer() local
222 if (!b2h(buffer, &hBuffer, &hGenerationNumber)) { in attachBuffer()
229 Return<void> transResult = mBase->attachBuffer(hBuffer, hGenerationNumber, in attachBuffer()
/frameworks/av/media/codec2/sfplugin/
DC2AidlNode.cpp72 const std::optional<::aidl::android::hardware::HardwareBuffer>& hBuffer, in submitBuffer() argument
76 if (hBuffer.has_value()) { in submitBuffer()
77 ahwb = hBuffer.value().get(); in submitBuffer()
DC2AidlNode.h52 const std::optional<::aidl::android::hardware::HardwareBuffer>& hBuffer,
/frameworks/av/media/module/aidlpersistentsurface/wrapper/
DWAidlGraphicBufferSource.cpp56 ::aidl::android::hardware::HardwareBuffer hBuffer; in submitBuffer()
59 hBuffer.reset(ahwBuffer); in submitBuffer()
63 std::move(hBuffer), in submitBuffer()
/frameworks/av/media/module/aidlpersistentsurface/aidl/android/media/
DIAidlNode.aidl47 in @nullable HardwareBuffer hBuffer, in submitBuffer() argument
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp301 HBuffer const& hBuffer, in getGenerationNumberAndUsage()
304 hgbp_h2b(hBuffer, &slotBuffer) && in getGenerationNumberAndUsage()
508 HBuffer const& hBuffer, in fetchFromIgbp_l()
511 hgbp_h2b(hBuffer, &slotBuffer) && in fetchFromIgbp_l()
1014 HBuffer hBuffer{}; in migrate() local
1016 if (!hgbp_b2h(graphicBuffer, &hBuffer, &hGenerationNumber)) { in migrate()
1026 producer->attachBuffer(hBuffer, hGenerationNumber, in migrate()