Searched refs:handleTouchUp (Results 1 – 2 of 2) sorted by relevance
103 bool handleTouchUp(int32_t pointerId, std::chrono::nanoseconds eventTime);
343 if (uinputAction == UinputAction::RELEASE && !handleTouchUp(pointerId, eventTime)) { in writeTouchEvent()365 bool VirtualTouchscreen::handleTouchUp(int32_t pointerId, std::chrono::nanoseconds eventTime) { in handleTouchUp() function in android::VirtualTouchscreen