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Searched refs:hasTextureCoords (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/gl/
DProgramCache.cpp564 if (needs.hasTextureCoords()) { in generateVertexShader()
582 if (needs.hasTextureCoords()) { in generateVertexShader()
611 if (needs.hasTextureCoords()) { in generateFragmentShader()
DProgramCache.h131 inline bool hasTextureCoords() const { return isTexturing() && !drawShadows(); } in hasTextureCoords() function