Searched refs:hideUdfpsOverlay (Results 1 – 9 of 9) sorted by relevance
29 void hideUdfpsOverlay(int sensorId); in hideUdfpsOverlay() method
90 mUdfpsOverlayController.get().hideUdfpsOverlay(sensorId); in hide()
465 @Test fun hideUdfpsOverlay_bp() = withReason(REASON_AUTH_BP) { hideUdfpsOverlay() } in <lambda>()467 @Test fun hideUdfpsOverlay_keyguard() = withReason(REASON_AUTH_KEYGUARD) { hideUdfpsOverlay() } in <lambda>()469 @Test fun hideUdfpsOverlay_settings() = withReason(REASON_AUTH_SETTINGS) { hideUdfpsOverlay() } in <lambda>()471 @Test fun hideUdfpsOverlay_other() = withReason(REASON_AUTH_OTHER) { hideUdfpsOverlay() } in <lambda>()473 private fun hideUdfpsOverlay() { in <lambda>() method
440 mOverlayController.hideUdfpsOverlay(mOpticalProps.sensorId); in onActionMoveTouch_whenCanDismissLockScreen_entersDevice()488 mOverlayController.hideUdfpsOverlay(mOpticalProps.sensorId); in hideUdfpsOverlay_resetsAltAuthBouncerWhenShowing()513 mOverlayController.hideUdfpsOverlay(mOpticalProps.sensorId); in testSubscribesToOrientationChangesWhenShowingOverlay()
109 verify(mUdfpsOverlayController).hideUdfpsOverlay(eq(SENSOR_ID)); in testHide()
314 public void hideUdfpsOverlay(int sensorId) { in hideUdfpsOverlay() method in UdfpsController.UdfpsOverlayController323 UdfpsController.this.hideUdfpsOverlay(); in hideUdfpsOverlay()476 hideUdfpsOverlay();847 hideUdfpsOverlay(); in redrawOverlay()877 private void hideUdfpsOverlay() { in hideUdfpsOverlay() method in UdfpsController
135 udfpsOverlayController?.hideUdfpsOverlay(SENSOR_ID) in hideOverlay()
332 verify(mUdfpsOverlayController).hideUdfpsOverlay(anyInt()); in showHideOverlay()
459 verify(mUdfpsOverlayController).hideUdfpsOverlay(anyInt()); in showHideOverlay()