Searched refs:hitRadiusSquared (Results 1 – 1 of 1) sorted by relevance
1021 float hitRadiusSquared; in detectCellHit() local1027 hitRadiusSquared = in detectCellHit()1032 hitRadiusSquared = mDotHitRadius * mDotHitRadius; in detectCellHit()1036 < hitRadiusSquared) { in detectCellHit()