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Searched refs:hotplug (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/gui/
DDisplayEventDispatcher.cpp187 if (ev.hotplug.connectionError == 0) { in processPendingEvents()
189 ev.hotplug.connected); in processPendingEvents()
192 ev.hotplug.connectionError); in processPendingEvents()
/frameworks/native/services/surfaceflinger/Scheduler/
DEventThread.cpp94 event.hotplug.connected ? "connected" : "disconnected"); in toString()
117 event.hotplug.connected = connected; in makeHotplug()
125 event.hotplug.connected = false; in makeHotplugError()
126 event.hotplug.connectionError = connectionError; in makeHotplugError()
487 if (event->hotplug.connectionError == 0) { in threadMain()
488 if (event->hotplug.connected && !mVSyncState) { in threadMain()
490 } else if (!event->hotplug.connected && mVSyncState && in threadMain()
DScheduler.cpp387 void Scheduler::dispatchHotplug(PhysicalDisplayId displayId, Hotplug hotplug) { in dispatchHotplug() argument
389 const bool connected = hotplug == Hotplug::Connected; in dispatchHotplug()
/frameworks/hardware/interfaces/displayservice/1.0/
DIEventCallback.hal27 * @param connected Current state of hotplug.
/frameworks/native/libs/gui/tests/
DDisplayEventStructLayout_test.cpp28 CHECK_OFFSET(DisplayEventReceiver::Event, hotplug, 24); in TEST()
/frameworks/native/libs/gui/include/gui/
DDisplayEventReceiver.h116 Hotplug hotplug; member
/frameworks/native/services/displayservice/
DDisplayEventReceiver.cpp113 auto ret = mCallback->onHotplug(timestamp, event.hotplug.connected); in handleEvent()
/frameworks/native/services/surfaceflinger/tests/unittests/
DEventThreadTest.cpp345 EXPECT_EQ(expectedConnected, event.hotplug.connected); in expectHotplugEventReceivedByConnection()
/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp444 if (!event.hotplug.connected) { in handleEvent()