Searched refs:ignoreAnimationLimits (Results 1 – 2 of 2) sorted by relevance
88 boolean setAnimationTarget(float targetLinear, float rate, boolean ignoreAnimationLimits) { in setAnimationTarget() argument89 float maxIncreaseTimeSecs = ignoreAnimationLimits ? 0 : mAnimationIncreaseMaxTimeSecs; in setAnimationTarget()90 float maxDecreaseTimeSecs = ignoreAnimationLimits ? 0 : mAnimationDecreaseMaxTimeSecs; in setAnimationTarget()252 boolean ignoreAnimationLimits) { in animateTo() argument254 ignoreAnimationLimits); in animateTo()256 ignoreAnimationLimits); in animateTo()
2240 boolean ignoreAnimationLimits) { in animateScreenBrightness() argument2246 ignoreAnimationLimits)) { in animateScreenBrightness()