Searched refs:indexBuffer (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/tests/graphics/HwAccelerationTest/src/com/android/test/hwui/ |
D | MeshActivity.java | 74 ShortBuffer indexBuffer = ShortBuffer.allocate(300); in onDraw() local 93 indexBuffer.put(nInd++, (short) 0); in onDraw() 94 indexBuffer.put(nInd++, (short) (nVert - 1)); in onDraw() 95 indexBuffer.put(nInd++, (short) nVert); in onDraw() 99 indexBuffer.rewind(); in onDraw() 100 Mesh mesh2 = new Mesh(meshSpec, Mesh.TRIANGLES, iVertexBuffer, 102, indexBuffer, in onDraw()
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D | MeshLargeActivity.java | 61 ShortBuffer indexBuffer = ShortBuffer.allocate(numTriangles * 3); in onDraw() local 104 indexBuffer.put(nInd++, (short) 0); in onDraw() 105 indexBuffer.put(nInd++, (short) (nVert - 1)); in onDraw() 106 indexBuffer.put(nInd++, (short) nVert); in onDraw() 110 indexBuffer.rewind(); in onDraw() 112 meshSpec, Mesh.TRIANGLES, vertexBuffer, numTriangles + 2, indexBuffer, in onDraw()
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/frameworks/av/media/libaaudio/tests/ |
D | test_block_adapter.cpp | 38 void fillSequence(int32_t *indexBuffer, int32_t frameCount) { in fillSequence() argument 41 indexBuffer[i] = mLastIndex++; in fillSequence() 45 int checkSequence(const int32_t *indexBuffer, int32_t frameCount) { in checkSequence() argument 49 int32_t actual = indexBuffer[i]; in checkSequence()
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/frameworks/base/graphics/java/android/graphics/ |
D | Mesh.java | 115 @NonNull Buffer vertexBuffer, int vertexCount, @NonNull ShortBuffer indexBuffer, in Mesh() argument 121 vertexBuffer.isDirect(), vertexCount, vertexBuffer.position(), indexBuffer, in Mesh() 122 indexBuffer.isDirect(), indexBuffer.capacity(), indexBuffer.position(), bounds.left, in Mesh() 373 boolean isVertexDirect, int vertexCount, int vertexOffset, ShortBuffer indexBuffer, in nativeMakeIndexed() argument
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/frameworks/base/libs/hwui/jni/ |
D | android_graphics_Mesh.cpp | 52 jobject indexBuffer, jboolean isIndexDirect, jint indexCount, in makeIndexed() argument 61 auto iBuf = copyJavaNioBufferToVector(env, indexBuffer, indexBufferSize, isIndexDirect); in makeIndexed()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLCanvas.java | 97 int uvBuffer, int indexBuffer, int indexCount); in drawMesh() argument
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D | GLES20Canvas.java | 717 int indexBuffer, int indexCount) { in drawMesh() argument 720 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, indexBuffer); in drawMesh()
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/frameworks/base/libs/hwui/ |
D | RecordingCanvas.cpp | 546 if (!cpuMesh.indexBuffer()) { in draw()
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