Searched refs:internalDisplayRotationFlags (Results 1 – 8 of 8) sorted by relevance
67 virtual FloatRect calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const;70 uint32_t internalDisplayRotationFlags) const;
70 ui::Transform::RotationFlags internalDisplayRotationFlags{ui::Transform::ROT_0};
96 ui::Transform::RotationFlags internalDisplayRotationFlags) = 0;
108 FloatRect OutputLayer::calculateOutputSourceCrop(uint32_t internalDisplayRotationFlags) const { in calculateOutputSourceCrop()141 uint32_t invTransformOrient = internalDisplayRotationFlags; in calculateOutputSourceCrop()242 uint32_t internalDisplayRotationFlags) const { in calculateOutputRelativeBufferTransform()263 uint32_t invTransform = internalDisplayRotationFlags; in calculateOutputRelativeBufferTransform()285 ui::Transform::RotationFlags internalDisplayRotationFlags) { in updateCompositionState() argument304 state.sourceCrop = calculateOutputSourceCrop(internalDisplayRotationFlags); in updateCompositionState()306 calculateOutputRelativeBufferTransform(internalDisplayRotationFlags)); in updateCompositionState()
821 refreshArgs.internalDisplayRotationFlags); in updateCompositionState()
568 void setupGeometryChildCallValues(ui::Transform::RotationFlags internalDisplayRotationFlags) { in setupGeometryChildCallValues()569 EXPECT_CALL(mOutputLayer, calculateOutputSourceCrop(internalDisplayRotationFlags)) in setupGeometryChildCallValues()573 calculateOutputRelativeBufferTransform(internalDisplayRotationFlags)) in setupGeometryChildCallValues()
814 args.internalDisplayRotationFlags = ui::Transform::ROT_180; in TEST_F()
2817 refreshArgs.internalDisplayRotationFlags = getActiveDisplayRotationFlags(); in composite()