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Searched refs:interruptionProgress (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/
DTransition.kt33 interruptionProgress: () -> Float = { 0f }, in <lambda>()
73 override fun interruptionProgress(layoutImpl: SceneTransitionLayoutImpl): Float { in interruptionProgress() method
74 return interruptionProgress() in interruptionProgress()
/frameworks/base/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/
DAnimateSharedAsState.kt452 val interruptionProgress = transition.interruptionProgress(layoutImpl) in computeInterruptedValue() constant
453 if (interruptionProgress == 0f) { in computeInterruptedValue()
456 type.addWeighted(value, delta, interruptionProgress) in computeInterruptedValue()
DElement.kt629 val interruptionProgress = transition.interruptionProgress(layoutImpl) in computeInterruptedValue() constant
630 if (interruptionProgress == 0f) { in computeInterruptedValue()
633 add(value, delta, interruptionProgress) in computeInterruptedValue()
DSceneTransitionLayoutState.kt317 internal open fun interruptionProgress( in interruptionProgress() method in com.android.compose.animation.scene.TransitionState.Transition