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Searched refs:invTransform (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutputLayer.cpp135 uint32_t invTransform = layerState.geomBufferTransform; in calculateOutputSourceCrop() local
147 invTransform = in calculateOutputSourceCrop()
148 (ui::Transform(invTransformOrient) * ui::Transform(invTransform)).getOrientation(); in calculateOutputSourceCrop()
151 if (invTransform & HAL_TRANSFORM_ROT_90) { in calculateOutputSourceCrop()
157 bool isHFlipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0; in calculateOutputSourceCrop()
158 bool isVFlipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0; in calculateOutputSourceCrop()
160 invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H; in calculateOutputSourceCrop()
165 activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight()); in calculateOutputSourceCrop()
263 uint32_t invTransform = internalDisplayRotationFlags; in calculateOutputRelativeBufferTransform() local
266 if (invTransform & HAL_TRANSFORM_ROT_90) { in calculateOutputRelativeBufferTransform()
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/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp464 uint32_t invTransform = displayRotationFlags; in getBufferSize() local
465 if (invTransform & ui::Transform::ROT_90) { in getBufferSize()
/frameworks/native/services/surfaceflinger/
DLayer.cpp3068 uint32_t invTransform = SurfaceFlinger::getActiveDisplayRotationFlags(); in updateGeometry() local
3070 if (invTransform & ui::Transform::ROT_90) { in updateGeometry()
3479 uint32_t invTransform = SurfaceFlinger::getActiveDisplayRotationFlags(); in getBufferSize() local
3480 if (invTransform & ui::Transform::ROT_90) { in getBufferSize()