Searched refs:isAnyCloseAnimationRunning (Results 1 – 7 of 7) sorted by relevance
50 val actual by collectLastValue(underTest.isAnyCloseAnimationRunning) in isAnyCloseAnimationRunning_qsToShade()74 val actual by collectLastValue(underTest.isAnyCloseAnimationRunning) in isAnyCloseAnimationRunning_qsToGone_userInputNotOngoing()98 val actual by collectLastValue(underTest.isAnyCloseAnimationRunning) in isAnyCloseAnimationRunning_qsToGone_userInputOngoing()
31 override val isAnyCloseAnimationRunning = MutableStateFlow(false) constant
32 override val isAnyCloseAnimationRunning = shadeRepository.legacyIsClosing constant
40 abstract val isAnyCloseAnimationRunning: StateFlow<Boolean> constant in com.android.systemui.shade.domain.interactor.ShadeAnimationInteractor
45 override val isAnyCloseAnimationRunning = in <lambda>() constant
108 shadeAnimationInteractor.isAnyCloseAnimationRunning.value || in <lambda>()
135 mJavaAdapter.alwaysCollectFlow(mShadeAnimationInteractor.isAnyCloseAnimationRunning(), in attach()