Home
last modified time | relevance | path

Searched refs:isDequeued (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DBufferSlot.h90 return !isAcquired() && !isDequeued() && !isQueued(); in isFree()
93 inline bool isDequeued() const { in isDequeued() function
/frameworks/native/libs/gui/
DBufferSlot.cpp36 if (isDequeued()) { in string()
DBufferQueueProducer.cpp112 } else if (!mSlots[slot].mBufferState.isDequeued()) { in requestBuffer()
156 if (mSlots[s].mBufferState.isDequeued()) { in setMaxDequeuedBufferCount()
299 if (mSlots[s].mBufferState.isDequeued()) { in waitForFreeSlotThenRelock()
718 } else if (!mSlots[slot].mBufferState.isDequeued()) { in detachBuffer()
946 } else if (!mSlots[slot].mBufferState.isDequeued()) { in queueBuffer()
1184 } else if (!mSlots[slot].mBufferState.isDequeued()) { in cancelBuffer()
1768 mSlots[mCore->mLastQueuedSlot].mBufferState.isDequeued()) { in getLastQueuedBuffer()