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Searched refs:isLinked (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp798 GLint isLinked = 0; in linkShader() local
799 glGetProgramiv(program, GL_LINK_STATUS, (int *)&isLinked); in linkShader()
800 if (isLinked == GL_FALSE) { in linkShader()
/frameworks/base/services/core/java/com/android/server/am/
DOomAdjusterModernImpl.java243 boolean isLinked() { in isLinked() method in OomAdjusterModernImpl.ProcessRecordNode
798 && app.mLinkedNodes[ProcessRecordNode.NODE_TYPE_PROC_STATE].isLinked()) { in onProcessEndLocked()