Searched refs:isRotated (Results 1 – 8 of 8) sorted by relevance
64 boolean isRotated = false; in updateThumbnailMatrix()85 isRotated = deltaRotate > 0 && windowingModeSupportsRotation; in updateThumbnailMatrix()93 float availableAspect = isRotated in updateThumbnailMatrix()99 if (isRotated && isAspectLargelyDifferent) { in updateThumbnailMatrix()101 isRotated = false; in updateThumbnailMatrix()173 if (!isRotated) { in updateThumbnailMatrix()
90 const bool isRotated = orientation == ui::ROTATION_90 || orientation == ui::ROTATION_270; in addDisplayViewport() local96 v.logicalRight = isRotated ? height : width; in addDisplayViewport()97 v.logicalBottom = isRotated ? width : height; in addDisplayViewport()100 v.physicalRight = isRotated ? height : width; in addDisplayViewport()101 v.physicalBottom = isRotated ? width : height; in addDisplayViewport()102 v.deviceWidth = isRotated ? height : width; in addDisplayViewport()103 v.deviceHeight = isRotated ? width : height; in addDisplayViewport()
63 const bool isRotated = in createPrimaryViewport() local68 v.logicalRight = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH; in createPrimaryViewport()69 v.logicalBottom = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT; in createPrimaryViewport()70 v.physicalRight = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH; in createPrimaryViewport()71 v.physicalBottom = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT; in createPrimaryViewport()72 v.deviceWidth = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH; in createPrimaryViewport()73 v.deviceHeight = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT; in createPrimaryViewport()
5908 const bool isRotated = rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270; in TEST_P() local5909 const int32_t logicalDisplayWidth = isRotated ? displayHeight : displayWidth; in TEST_P()5910 const int32_t logicalDisplayHeight = isRotated ? displayWidth : displayHeight; in TEST_P()5971 const bool isRotated = rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270; in TEST_P() local5972 const int32_t logicalDisplayWidth = isRotated ? displayHeight : displayWidth; in TEST_P()5973 const int32_t logicalDisplayHeight = isRotated ? displayWidth : displayHeight; in TEST_P()
397 final boolean isRotated = isRotatedLocked(); in populateViewportLocked()399 viewport.deviceWidth = isRotated ? info.height : info.width; in populateViewportLocked()400 viewport.deviceHeight = isRotated ? info.width : info.height; in populateViewportLocked()
69 if (rotation.isRotated()) { in open()
422 return if (rotation.isRotated()) { in getPrimaryRegion()441 return if (rotation.isRotated()) { in getSecondaryRegion()
846 constexpr auto isRotated = [](const ui::Transform::RotationFlags& rotation) { in computeInputTransforms() local861 const ui::Size orientedRawSize = isRotated(inputDeviceOrientation) in computeInputTransforms()872 const auto rotatedRawSize = mParameters.orientationAware && isRotated(viewportRotation) in computeInputTransforms()