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Searched refs:isSilenced (Results 1 – 7 of 7) sorted by relevance

/frameworks/av/services/audiopolicy/common/managerdefinitions/src/
DAudioInputDescriptor.cpp375 client->isSilenced()}; in updateClientRecordingConfiguration()
474 bool wasSilenced = client->isSilenced(); in setAppState()
476 if (client->active() && wasSilenced != client->isSilenced()) { in setAppState()
/frameworks/av/services/audioflinger/
DRecordTracks.h77 bool isSilenced() const final { return mSilenced; } in isSilenced() function
DIAfTrack.h523 virtual bool isSilenced() const = 0;
DTracks.cpp2968 isSilenced() ? 's' : 'n' in appendDump()
DThreads.cpp8404 if (activeTrack->isSilenced()) { in threadLoop()
8761 if (activeTrack->isSilenced()) { in threadLoop()
/frameworks/av/services/audiopolicy/common/managerdefinitions/include/
DClientDescriptor.h220 bool isSilenced() const { return mAppState == APP_STATE_IDLE; } in isSilenced() function
/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp2884 if (uid != client->uid() && !client->isSilenced()) { in getInputForAttr()