Searched refs:is_game (Results 1 – 1 of 1) sorted by relevance
694 int32_t is_game; member in aapt::Application710 is_game = GetAttributeIntegerDefault(FindAttribute(element, ISGAME_ATTR), 0); in Extract()770 if (is_game != 0) { in Print()784 application->set_game(is_game != 0); in ToProto()