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Searched refs:keyboardSource (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/reader/
DInputDevice.cpp526 uint32_t keyboardSource = 0; in createMappers() local
528 keyboardSource |= AINPUT_SOURCE_KEYBOARD; in createMappers()
531 keyboardSource |= AINPUT_SOURCE_DPAD; in createMappers()
534 keyboardSource |= AINPUT_SOURCE_GAMEPAD; in createMappers()
537 if (keyboardSource != 0) { in createMappers()
539 createInputMapper<KeyboardInputMapper>(contextPtr, readerConfig, keyboardSource)); in createMappers()